mind flay vs mind spike. I haven't done the math, but I feel like Spike is. mind flay vs mind spike

 
 I haven't done the math, but I feel like Spike ismind flay vs mind spike  I might be wrong, but I think the intent is that you don't use Mind Flay unless you get an Insanity proc in a Mind Spike build

Vasharaah-moon-guard. The changes to Mind Spike working with all Mind Flay related talents and outright replacing the spell make it fit more cleanly into our kit. And what i mean by wasting is you arent able to use every. Mind Spike also now replaces Mind Flay when taken, reducing the number of filler spells Shadow has and greatly simplifying its Single Target rotation. And most of the time you had several abilities you could press. With more than 20% mastery, Mind Flay therefore deals more damage than Mind Spike. Void Torrent damage increased by 15. The second major point is around mind spike. 1. Mind Spike does not make any attacks, and does not trigger Hex. Major Spike Scallion is the final Merc which you can recruit in Jagged Alliance 3. Mind Melt - Mind Spike reduces cast time of your next Mind Blast by 50%, stacking up to 2 times. Somewhat experimental. I still wish we could build into one filler and completely drop the other, but this isn’t as bad as I thought. Rank 1: Your Mind Flay and Mind Spike critical strikes reduce the cooldown of Shadowfiend by 3 sec or Mindbender by 1 sec. Post 4. Is this a common. World of Warcraft Lore Trivia Game - Stump Sean Episode 2Ascended Blast, Ascended Nova, Devouring Plague, Holy Fire, Holy Nova, Holy Word: Chastise, Mind Flay, Mind Spike, Mindgames, Mindgames, Purge the Wicked, Smite, Unholy Nova, Unholy Transfusion, Void Torrent Modifies Damage/Healing Done +10%: Inescapable Torment Modifies Damage/Healing Done +46%: Flash Heal Modifies. 10. Mind Flay: InsanityAssaults the target's mind with Shadow energy, causing (457. 24Cast Mind Spike: Insanity if available. The consequence of Shadow going FOTM was that it made it harder for Disc and Holy to get. Can accumulate up to 2 charges. If you spec mind flay: insanity and damnation for example, you could cast. Void Torrent damage increased by 15%. WoWHead - The largest database, this should be your go-to (don't forget to read the comment section!). Yep, I’m still not able to use Mind Sear at all, even with the talent selected and a full bar of insanity. Right now it feels thoughtless. Lasts for 18 sec. They spent how long “redesigning” the class just to remove cd’s so you can mash more buttons. 1. The second major point is around mind spike. Cast Mind Spike or Mind Flay if you have a Surge of Insanity buff up. And ofc the old mind flay talent was soo good back when we had shadow orbs. I played it a bit in BFA, but I can see it has changed since then. The duration of your Shadow Word: Pain and Vampiric Touch is increased by 1 sec when enemies suffer damage from Mind Flay and 2. Mind Sear is in the first section of our talents, which realistically means you taking it is not costing you anything (albeit maybe some utility if you are also running Mind Spike). Mind Spike is a Shadow priest talent. Mind Spike moved to 4-5 (was 4-3) Node removed at 5-2; Shadow Crash moved to new 5-2 (was choice at 6-4) Ancient Madness moved to 5-3 (was 9-7). Maybe all rng with procs of other things like Mind. Casting flay and cutting it short on the gcd whenever a more important spell becomes available is more flexible than spamming mind spike. Your Mind Flay has a X% chance to refresh the duration of your Shadow Word: Pain on the target, and reduces the damage you take from your own. Better mind flay focused talents. 5k with proc. Just have mind blast on a different button and make a macro for each each ability in your rotation: Code: #showtooltip /use [nochanneling:Mind Flay]Ability Name. and it doesn't even have instant cast now when it. So it not matter if clip unless clip first tick before second tick, then lose lot of DPS. However, an interrupted Mind Spike is going to lock all your shadow spells. cancelling a mind flay insanity cast early. The free Mind Sear procs from Mind Blast were actually amazing. Higher values of mastery lowered the dps gap, highest I went to was around 2k mastery which resulted inSo in theory if you get kicked on it you also can't cast any frost spells (which you probably none of). This is very. Fillers are mind spike procs (if talented), mind flay insanity, mind flay/mind spike (depending on build). New macro still uses damnation/Mind Flay: Insanity to keep dots up but uses Mind Spike/Mind Blast to build up Insanity/ also allow for crazy AOE crits via Mind Melt/Surge of Darkness talents with Psychic Link. Mind Spike and Mind Spike: Insanity damage is now increased by 30% in PvP combat (was 25%). When you hear “Mind Flayer,” you probably think about Stranger Things — or maybe Dungeons and Dragons. Developer note from the offical 10. (Get gravestone scepter ASAP, 24'ish is good for a BFD run as priest. Mind Flay also generates 18 Insanity over its duration, 3 Insanity per tick. Mind Flay: Insanity Assaults the target's mind with Shadow energy, causing (285. Surge of Darkness doesn't exist anymore in 10. Shadow: Casting Mind Flay while your target is affected by your Devouring Plague causes your Mind Flay to deal 33% additional damage per orb consumed by Devouring Plague. They went from being a rare occurrence to being in almost 70% of the groups for high keys. Mind Flay as a filler spell. If you don’t have a mind blast or DP available, then you cast mind spike as a filler. Mind Flay (Talent in Shadow) Mind Flay is one of the most Mana Efficient Spells in the Shadow Priest toolkit. 1 PTR Class Tuning Hotfixes – Mage Changes! Live Posted 2023/04/21 at 1:42 PM by Squishei. Devouring Plague transforms your next Mind Flay or Mind Spike into a more powerful spell. Balanced-boulderfist. I personally hate spike. For any spell that requires ground targeting, I will almost always use a cursor macro. Having mind flay and mind spike at the same time is gerbage. In the Priest Talents category. Difference is 5 insanity vs. Vampiric Touch and Mind Blast do a little purple spark, mind flay does a purple string. I’ve been gearing up an alt shadow priest for raids and RBGs, and have a pretty decent idea for how the basics work. When in voidform press void bolt whenever it’s off cooldown, espcecially if you’re running the void bolt talent. 0 shadow was fun, there were too many players crying for a full redesign though when it was undertuned when all they needed to address was mind flay vs mind spike and shadow crash. Increases the damage of Mind Flay and Mind Spike by 10%. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. this fact leave Mind Flay as the only choice as a filler in normal DPS rotation when every other spell is on CD. mind flay and void torrent are counted as dots. active this was anywhere from 700-400 dps loss depending on reforging. Mind Flay deals four ticks of damage over its duration, each tick occuring every 0. But it does seem to have less casts of Mind Spike Isanity. Can accumulate up to 2 charges. Niche talent setup that does not rely on Void Eruption or Shadowy Apparitions. Mind Flay: Insanity deals 80% more damage than Mind Flay. Cast Mind Flay as your main filler. Rezt-stormscale May 3, 2023, 4:08pm #3. they could make a choice - mind flay vs spike, could allow forking tree with 2 different playstyles one fast with spikes, another slower with flay. One thing that I’m trying to figure out involves optimizing casts during high haste void form phases. 21Fully deplete all Mind Blast charges. Mind Spike: InsanityBlasts the target for (276. So yeah mind spike is bad, as in it's literally the worst thing conceived by a human. Stacks up to 3 times. I really don't. Mind Spike: Insanity damage reduced by 11 percent and. Mind Spike damage increased by 15 percent. Dark Archangel: The Wings Spec. Mind Spike: Insanity damage reduced by 11%. Generally speaking use Mind Spike in pvp only when flashing showing its instacast, before Mind Blast to buff Mind Blast. Gedankenschinden and Mind Spike are only two no-CD single-target damage spells. lol its on my action bar now. Shadow is wonderful, easy damage. Mind spike would be your casted filler spell when you have nothing better to do. Long explaination: I used mind_spike,if=pet. Dark Evangelism can now also be triggered by Mind Spike. Mind spike replaces it if you look at mind spike in the shadow tree, it says it replaces mind flay. Feels like a button mashing simulator to do mediocre damage. But all of the builds I tested did quite similar damage, which is great as well. Just how the class feels losing mind spike procs and damnation. Buttons feel worthless. That means you can skip it if you'd like to, and there won't be a super noticeable difference. It deals Shadowfrost damage, yet also clears any existing Shadow damage over time effects on the target. 3411 views 4 stars 433 installs 8 comments. It's also very useful on Deathwing. This ability is straight up weird and should. I started playing SP with Dragonflight and never had more fun with a spec in my carrer since I started playing WoW back in 2005. Building 3 shadow orbs and. Namely the idea that the caster knows the location of the target for the duration of the spell. Mind Spike build probably handles movement better. god shadow feels awful to play after the patch. Shadow Priest Needs Another Rework Background Regardless of what you want to call it, rework or not, Shadow Priest has design issues that are causing friction with playing the spec and keeps going through waves of harmful balancing changes. But you better get used to using Mind Spike properly. Mind Spike damage increased by 9 percent and now replaces Mind Flay. Making you have 3 orbs for each Mind Spike and Mind Blast. Your direct damage spells inflict 15% of their damage on all other targets afflicted by your Vampiric Touch within 40 yards. Priest. Playing the burst style entails pumping as much damage into your Vampiric Embrace as possible. Cast Mind Flay: Insanity. I just recently came back to the game after barely touching bfa and even less so shadowlands but shadow priest has been my main class since 2015 and was excited to level until I saw the changes. I hear that isn't optimal and adding one more button to put a clunky mind spike in is going to be my breaking point. If you really hate spike that much, you can drop these two points for Voidtouched and another flex point, all sims and data shows. Buttons feel worthless. Shadow had mind blast and mind spike procs throughout MoP and WoD, also the “proc” you get after casting devouring plague isn’t a proc. Cast Mind Flay: Insanity. Cast Mind Blast on the main target once you get DoTs on as many enemies as you can. Twistinfate offered the general consensus of the priest discord right now, which is that the mind sear bonus damage for ST is outweighed by the insanity loss. The WeakAura only loads while level 80 inside a 10/25 normal. 5 seconds, which Haste reduces. And Shadow changes like Mind Flay/Mind Spike damage and Insanity tuning, Deathspeaker bug fixes and Surge of Insanity tuning. In the Priest Talents category. Dark Evangelism can now also be triggered by Mind Spike. In the current build, Dark Accession only help mind blast, which is extremely weak. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Allow Entering Arena. I played it a bit in BFA, but I can see it has changed since then. Mind Spike damage increased by 20%. The consequence of Shadow going FOTM was that it made it harder for Disc and Holy to get into keys because Shadow brings the same exact toolkit. Hello Priestfwen. Long explaination: I used mind_spike,if=pet. IDGAF about balance, if Mind Spike is available and it isn’t optimal to channeling mind flay, I’d still use Mind Spike. i read the guide it mentioned to use it sometimes, but never said when. Mind Spike is primarily for enemies which will die soon so that dots will not tick longer. Mind Spike: Insanity damage reduced by 11%. Lasts 20 sec. There's so many combinations available which never existed back then, which is exciting, and the spec. Business, Economics, and Finance. Also a travel time for spells is kind of a disadvantage. I might be wrong, but I think the intent is that you don't use Mind Flay unless you get an Insanity proc in a Mind Spike build. Mind Spike now replaces Mind Flay. You hard cast mind spike as your filler if you have it selected in prepatch, and you will probably do the same at level 70 as well if nothing changes. Dark Accession should increase damage of everything except dot. Generates 16 Insanity over the duration. Mind Spike: Insanity damage reduced by 11% and generates 6 Insanity (was 8). Allow While Banished Aura State. they don't run mind spike and they enjoy playing w/o it. Void Bolt is also currently the only way to extend your DoTs, which is extremely useful in m+. This is actually unnecessary button bloat. Surge of Insanity generates 12 Insanity over its duration (was 16). I also hear there is heavy pvp happening in the Beta as well. Assume a Shadowform, increasing your spell damage dealt by 10%. So the clock is ticking, and raid testing has begun. Cast Mindgames. Your Mind Flay, Mind Sear, and Void Torrent damage increases the damage of your periodic Shadow effects by 1%, stacking up to 5 times. Additionally it blurs the lines of when to use Mind Flay and when to use Mind Spike. Something to keep in mind if you are newish to spriest in DF. blizz. 5 sec. I personally en…Psychic Link - Mind Blast, Mind Flay, and Mind Spike deal 15% of its their damage to all other targets afflicted by your Vampiric Touch within 40 yards. Mind Spike is a shorter cast and is easier to fit into windows where the rotation is busy and less punishing if you have to. Mind Spike – Damage modifiers from Shadowform, Voidform, and Mastery: Shadow Weaving now properly increase Mind Spike’s damage. 1. "Deals Shadowfrost damage and puts a debuff on the target that improves subsequent Mind Spike damage. I don’t want to build and slow burn, it doesn’t work. Most Warlocks will want to use Hex because of its good synergy with Eldritch Blast. Fast explaination of results: Regular rotation is always better. [Mind Flay] to be casting as filler and when Archangel is up, so to get max of it, also to refresh 5x [Dark Evangelism]. I agree to bring back Mind Spike as a burst tool. Mind Flay version: Drop Mind Spike, Mind Melt, and one point of Mind Devourer. Cast Shadow Word: Death while Mindbender is active and the target has equal to or less than 20% health. The two biggest differences are the addition of Mind Spike as an optional Single Target filler spell to replace Mind Flay, as well as the removal of as an AoE spender. Mind blast always was just a face-fart and. With Mind Spike replacing Mind Flay, we don’t have that. 2022: Made some parts of the rotation around Mind Blast easier to read. There's so many combinations available which never existed back then, which is exciting, and. -Original intent was to provide something to cast during shadow lockout, idea has since been scrapped. patch notes: Button bloat: Shadow has more rotational abilities than most other specializations. The Talent Surge of Darkness lets you cast Mind Spike withour removing dots from the target when it procs. The dot consumption just feels very dated as a mechanic and it works directly against our mastery. Mind Spike: Insanity generates 6 Insanity (was 8) Mental Decay now also increases the damage of Mind Flay and Mind Spike by 10%. With enough Spell Damage, a Rank 1 Mind Flay can actually out perform the best Wand in the game, even with Wand Specialization, and with enough MP5, is essentially a free Cast. Hex is a staple Warlock spell that deals extra damage on successful attacks. 17Cast Mind Blast if capped on charges. Cast Mind Flay (or mind spike if talented) as filler AoE: Dot everything with Shadow Crash Cast Mind Sear with enough insanity Cast Mind Blast on cooldown Cast Mind Flay (or mind spike if talented) as filler Then you have cooldowns like PI / Shadowfiend, but every class has a burst rotation. Mind Spike and Mind Flay coexisting is something we’re going to try but are wary of. You should fully channel this. Or vice versa. The buff lasts for 10 seconds, so don't use it right away if you're capped on MB. Mind Flay and Mind Sear from Idol of C’Thun, Echoing Void from Idol of N’Zoth, and Void Torrent now have 5% damage variance. Cast Shadow Word: Death while Mindbender is active and the target has equal to or less than 20% health. Either option performs well. While Mind Spike is the stronger of the two options, it's only by a few percent. Mind flay is still there. AOE MOD is CTRL and have your cursor where you want your. I definitely have fun with the Mind Flay style of play instead of Mind Spike but it's nice that there's two different paths you could take, since the tentacle spawns were. Feels like a button mashing simulator to do mediocre damage. Again, you’re limiting options by just having one set of talents that work with mind flay and another set of talents which work with mind spike. Problem with mind spike. 5 (2017-01-10): Removed. Can use Dark Ascension if you prefer the 1 minute window. Lasts 20 sec. Mind Spike now replaces Mind Flay. Improved Flash Heal - Increases healing done by Flash Heal by 15%. Can accumulate up to 2 charges. BrilliantMachine2726. But in The Mandalorian Season 3 Episode 3, the term got an entirely new definition. 10. Hotfix (2016-09-26): Mind Spike damage increased by 28%. There is no using voidform. Next best are Holy Fire and Smite (spell damage depending), finally Mind Flay for both dps and DPM (This changes with talents and rotation. Feels like a button mashing simulator to do mediocre damage. Cast Mind Flay instead of Mind Spike while DP is on the enemy target so that MS does not remove it. Mind Spike vs Mind Flay For every Shadow Priest build you have the option between Mind Spike being your primary filler spell, or keeping it as Mind Flay . Hearthstone: Mind BlastGlyph of Mind Spike. Shadow needs instant mind spike procs back. Aside the low damage mind spike has another problem. It seems like a very simple change of making mind spike do increased damage to targets without dots, and just not. Hey everyone! 🙂 I have just picked up Shadow Priest and I’m absolutely loving it. This is actually unnecessary button bloat. LIVE STREAM: COMMUNITY: That’s cool it’s still here. Macro to target last target only when focus doesn't exists. Classes Death Knight Blood All damaging abilities. 02:35 AM. Also look at the talents which mean that mind flay increases your dot damage. These adjustments will be applied to the live game with scheduled weekly maintenance on Tuesday, June 27 in this region. 2022: Added extra note about Mind Spike vs. If you're looking to burn real fast, Mind Spike is helpful. Allow Class Ability Procs. Mind Flay: Insanity Assaults the target's mind with Shadow energy, causing [ 352. 848% of Spell power) Shadow damage over 3 sec and slowing their movement speed by 70%. Now you may say hey numbers schumbers. The damage is quite weak and the forced concentration really nerfs it, but as I said- it gives me a spell slot back so its basically a level 1 spell that does 3d8* damage. 848% of Spell power) Shadow damage over 3 sec and slowing their movement speed by 70%. Dark Ascension, Voidform with something emulating the extension mechanic, Mind Spike, Surge of Darkness, Shadowy Insight, Mind Flay: Insanity, even a version of Shadow's Cataclysm mastery Shadow Orbs appears in this new version of the spec. The change to Mind Sear* (edit) making it purely a spender instead of a filler spell can feel clunky at times, but they did massively buff the damage it does to compensate. 2 Class Set 2pc Developer note from the offical 10. In dungeons, you don’t take mind spike at all so don’t need to worry. 0. 4 Piece Priest Shadow 10. *Examples that come to mind are searing pain and frost shock. . Devouring Plague damage increased by 15%. If Mind Spike stays better it will mean Mind Flay is only used to refresh DoTs or with other talents buffing its interactions like Mind Flay: Insanity. Scorching Ray makes three attacks, for up to 3 chances to trigger additional damage from Hex. Siphon haste from enemies, stealing 2% haste per stack of Mind Trauma, stacking up to 9 times. Psychic Link We’re adding Mind Flay to Psychic Link, so that talenting into Mind Spike is not required to have an AoE filler spell. Mind Spike damage increased by 20%. 2. Mind Spike: Insanity damage reduced by 11% and generates 6 Insanity (was 8). Mind Spike now replaces Mind Flay. You can insert any available ability here, the point being you are pressing something. The unfortunate part here is that you need to have a 90 on Wisdom in order to recruit Flay properly. Dark Evangelism can now also be triggered by Mind Spike. 2 Priest Patch Notes + Tier Sets. Personally I really dislike. 1 patch you can reduce the cost of casting by 15% of it's already low cast, becoming extremely mana efficient as far as damage output goes. But ive noticed during void eruption that without instant mind spike procs you are wasting void bolts, mind blasts, and. Do not mind spike the boss (except for extreme. Either right side tree with Mind Spike as your filler and you ignore Mind Flay, or you go left side of the tree and don't talent Mind Spike. Mind Flay: InsanityAssaults the target's mind with Shadow energy, causing (285. Plater: Nameplate Addon (A good nameplate addon is probably the most important addon you can have as a Shadow Priest, or any spec that have to handle. Rank 1: Your Mind Flay, Mind Sear, and. Considering Mind Spike's anti-DoT effect and Mind Flay's useful snare, the only situation I can therefore see Mind Spike being useful for (besides From Darkness Comes Light procs) is nuking totems, and when Shadow is locked, due to Mind Spike's Shadowfrost school. You can also weave Silence, Psychic Horror, and Psychic Scream in where necessary to keep the enemy team controlled. Crypto If the argument is having both Mind Flay and Mind Spike available at the same time creates a situation where sometimes you use one and sometimes you use the other… then that alone is reason enough to not have Mind Spike replace Mind Flay because you would use both as they both have unique enough reasons to use one over the other. For each additional spell slot level, Scorching Ray fires an additional beam for an additional 2d6 damage and another chance to trigger Hex. Generates 16 Insanity over the duration. Update on 6 September 2023: We've updated this article with the latest PvP and PvE class balance changes for WoW Dragonflight patch 10. How to Recruit Major Spike Scallion. (Maybe I’m wrong?) Now, it is possible that, with perfect gear, the spec plays very differently and you naturally do not overcap because all the other spells go on. EDIT: Actually don't think that what I said above is the case. Addons used: Weakauras: The entire center group is Weakauras and includes all the Spells, the Insanity bar and the Castbar and everything else you can think of. 09 Nov. Valdivion-malganis. Mind Spike damage is now increased by 25% in PvP combat (was reduced by 25%). Mind spike for pvp is phenomenal. Cast Mind Flay and Mind Spike as filler spells; Shadow Priest PvP Burst Rotation Shadow's burst rotation is almost entirely instant except for Mindgames. Mind Spike damage increased by 9 percent and now replaces Mind Flay. Anyway, I was in BH yesterday and after the fight one of the other members was trashing my rotation even though I had done more dps than him and the other spriestMind Spike damage reduced by 6%. Mind Flay and Mind Flay: Insanity damage is now increased by 30% in PvP combat. Mind Spike vs Mind Flay For every Shadow Priest build you have the option between Mind Spike being your primary filler spell, or keeping it as Mind Flay . 12 insanity between sear and mind flay, and you only get the TH. I am moderately geared at an ilvl of 349 and I am specced and glyped in a way that supports the Mind Spike rotation. I. Twistinfate offered the general consensus of the priest discord right now, which is that the mind sear bonus damage for ST is outweighed by the insanity loss. It sucks that mindblast proc resets the spike counter though. 87% of Spell power) Shadow damage over 3 sec and slowing their movement speed by 70%. Thus it has always been. There a lot of additional changes to both Priest and Shadow, with things like talent changes in the class tree, Power Word: Life rework, improved Mass Dispel removed etc. Mind Spike damage increased by 9% and now replaces Mind Flay. Mind Spike damage increased by 9 percent and now replaces Mind Flay. Mind Blast deals 30% more damage and generates 4 additional insanity. That cannot change till they remowe it from the tree. But all of the builds I tested did quite similar damage, which is great as well. Hey guys! I had a comment from Ru L on a previous video asking if Mind Spike was a viable source of filler damage over mind flay now that it doesn't consume. You can read all changes to 10. It is shadow and frost. 2 - 瞬发 - Increases the damage of your Shadow Word: Pain, Vampiric Touch, [Shadow Word: Void][Mind Blast], Mind Flay, Mind Sear, Void Eruption, Void Bolt, and Devouring Plague by 精通%. A spell. For fights such as the Spine of Deathwing in Dragon Soul, Vampric Embrace helps relieve your party members of the healing debuff faster. Add this to the fact that spike is objectively better in every way. So has anyone figured out when it's a good time to use Mind Spike? Since now it clears dots, I won't be using it in PVP or PVE, since I want to keep pressure on my enemy in PVP, and in PVE it hurts to break the flow of Mind Flay. i think both could be awesome - one slower apm melting faces with void lazors and another frantically dropping spikes while maliciously giggling. Row 7 Talents. Mind Flay: Insanity has been renamed to Surge of Insanity. For Teir 1 you can pick whatever is suited with your play style. Can confirm as a lock main. After all, if the DoT doesn't have time to get off a couple ticks, it's a. In the world of patch 3. Old: Mind Flay and Mind Spike has a 100% chance and Mind Sear has a 25% chance to apply Shadow Word: Pain to the target. Flay is actually better than spike next tier because we need the talent points to reach stuff for the tier set and the changes to insanity procs meant we don’t clip the flays as much. Mind spike would be your casted filler spell when you have nothing better to do. There is no using voidform. Stay up to date with all the latest news with Wowhead News Notifications! Get Wowhead. 46% of Spell Power ] Shadow damage over 3 sec and slowing their movement speed by 70%. 86%, Mind Flay is better than Mind Sear for 2 or fewer targets. Then feedback was taken. Im getting a little concerned with the number of active abilities shadow priests are getting in dragonflight. Mind Flay: Insanity has been renamed to Surge of Insanity. It does not specifically tell you when you should be casting a filler, but if you have nothing else to press it will tell you how to prioritize Mind Spike vs. Does not apply to PvP Combat. Is this the case for mind spike? *Or is the threat augmentation meant to make it a "shadow spec only" ability due to shadow's innate threat dampening (unless that's gone now too. Reply With Quote 2010-12-10, 12:34 AM #8Mind Flay: Insanity We’ve made a change to Mind Flay: Insanity targeted at shortening the amount of time spent channeling Mind Flay: Insanity while increasing the value of casting it. The Mind Flay bug—for those who know what it is and thus care about this post—was a deep-woven bug in the game programming that took the devs some time to fix. Rip Mind Sear. Mind Flay: Insanity Assaults the target's mind with Shadow energy, causing [ 285. 2022: Cleaned up Devouring Plague lines to be more clear. In terms of base damage, Mind Spike deals around 20% more than Mind Flay. Cast Mind Spike with Surge of Darkness procs. Point is to make it clear that Mind Spike is simply a tool for a specific type of situation that belongs outside the normal gameplay loop. I don’t think anyone has actually tested that. 3/day: mind spike, shadow blade. We prepared dedicated. Coz ppl wanted spike back. Lasts 10 sec. Mind Spike damage increased by 15%. Idol of Y’shaarj increases damage done by 5% when Mindbender is summoned on a feared target (was 15%). With the suggested build on this boss, Mind Flay will not be your default filler. Just fish for the free mind sear procs and use mind sear above 75 insanity. I’ve been using lots of Macro on this website and I think is time to give back something. Mind FlayAssaults the target's mind with Shadow energy, causing (295. Assume a Shadowform, increasing your spell damage dealt by 10%. simc","path":"profiles/Tier29/T29_Death_Knight_Blood. They were super overpowered earlier this season but they are definitely much more in line now, and I’m saying this because I feel like Shadow is generally one of the more fun specs to play vs when its good But they are nerfing PI, MD, Mind Flay: Insanity(and also Mind Spike: Insanity) and they nerfed their defensives this current patch All of these. Dark Evangelism can now also be triggered by Mind Spike.